![]() They are fought with melee attacks, of which three can be chained together into a combo. The player's base traversal abilities consist of a jump, wall jump, and a dash to both accelerate forward and parry enemies. ![]() Spark's momentum is reactive to level terrain, gaining and losing speed accordingly from inclines and vertical loops. The player must guide Spark through a series of differently themed levels containing an assortment of obstacles, robotic enemies, and boss fights. Spark the Electric Jester is a side-scrolling platform game inspired by 16-bit-era console games. Gameplay Spark attacking an enemy with a hammer A sequel, Spark the Electric Jester 2, was released in May 2019, followed by Spark the Electric Jester 3 in August 2022. Critics appreciated its iteration of 16-bit-era gameplay and directed praise towards its mechanics, unlockable content, and soundtrack. After a successful Kickstarter campaign, Spark the Electric Jester was eventually released for Windows as his first commercial title. Aside from its sound and programming, development was handled primarily by Daneluz while in college. He was primarily influenced by 16-bit-era platform game series, including Sonic, Kirby, and Mega Man X. ![]() An array of power-ups are distributed throughout, each characterized by a unique set of abilities for use in battle and traversal.ĭaneluz previously created a variety of fangames based on the Sonic the Hedgehog series and drew inspiration from his work in the creation of Spark the Electric Jester. ![]() Gameplay involves a mix of fast-paced platforming and melee combat over a series of differently themed levels. The story follows Spark on his journey to stop a mobilizing army of robots from taking over the world. Spark the Electric Jester is a 2017 platform game created by Brazilian developer Felipe Daneluz. ![]()
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